TAPgiles Icons Guide

Version 2.0.2

Foreword

Hey, TAPgiles here! You can find out more about me in my complete Dreams documentation.

Welcome to the latest version of the TAPgiles Icons Guide for Dreams, by Media Molecule! While Media Molecule provide a simple reference for the icons available for use in Dreams, this guide has more detailed features such as descriptions and keywords you can use to search based what kind of visual icon you'd like to use. Most browsers have a text search function, and can be access through the menus or by using the shortcut CTRL+F or CMD+F.

And if you have JavaScript enabled, cross-referenced links to similar icons are also added to the reference as you look at different icons.

Icon Example

# Icon Name *
* means cannot be used; reference only <iconcode> g \xHEXCODE; copy & paste into indreams.me, or type description, keywords (links to related icons)

# Gamepad Controls

Directional Buttons
<uicontroldpadall>filled
Directional Buttons
<dpad>direction pad buttons
Left Button
<left>
Up Button
<up>
Down Button
<down>
Left/Right Buttons
<uicontroldpadleftright>
Up/Down Buttons
<uicontroldpadupdown>
Face Buttons
<uifacebuttons>
Cross Button
<x>
Cross Button
<cross>x
Circle Button
<o>
Circle Button
<circle>o
Square Button
<square>square
Triangle Button
<triangle>
Button Click
<uibuttonclick>
Button Double Click
<uibuttondoubleclick>
Button Hold
<uibuttonhold>
L1
<l1>left shoulder button, text: L1
R1
<r1>right shoulder button, text: R1
Shoulder Button Background
<uishoulderbg>
L2
<l2>left analog trigger, text: L2
L2 Background
<uil2bg>filled trigger
R2
<r2>right analog trigger, text: R2
R2 Half Press
<uihalfpress>light press, wall
R2 Background
<uir2bg>
Right Stick
<r>text: R
R3
<r3>click, text: R3
Left Stick
<l>left analog stick, text: L
L3
<l3>click, text: L3
Analogue Stick Background
<uianalogbg>analog stick
Touch Pad
<touchpad>hardware
Touch Pad Background
<uitouchpadbg>
Touch Pad Press
<touchpadpress>button
Touch Pad Press Background
<uitouchpadpressbg>

# Move Controls

Motion Controller Tilt
<uimovetilt>gesture
Motion Controller 1 Tilt
<uimoveonetilt>gesture
Secondary Motion Controller Tilt
<uimovetwotilt>gesture
Tilt Primary Motion Controller Left
<uimoveonetiltleft>gesture
Tilt Primary Motion Controller Right
<uimoveonetiltright>gesture
Tilt Secondary Motion Controller Left
<movetwotiltleft>
Tilt Secondary Motion Controller Right
<movetwotiltright>gesture
Primary Sphere To Secondary Base
<uiprimaryspheretosecondarybase>
Secondary Sphere To Primary Base
<uisecondaryspheretoprimarybase>
Motion Controllers Touch Bases
<uimovetouchbase>gesture
Motion Controllers Touch Spheres
<uimovetouchspheres>gesture
Motion Controllers Move Together
<uimovetogether>gesture
Motion Controllers Move Apart
<uimoveaway>gesture
T Button
<t>moves trigger, text: T
Primary Motion Controller T Button
<uiprimarymove_trigger>
Secondary Motion Controller T Button
<uisecondarymove_trigger>
Motion Controller Trigger Background
<uimovetriggerbg>
SHARE Button
<share>text: SHARE, button
OPTIONS Button
<options>text: OPTIONS
Motion Controller START/SELECT Button Background
<uistartselectbg>tall rounded rectangle button
Motion Controller Options (Alternative)
<optionsalt>
Motion Controller SELECT Button
<moveselect>text: SELECT, button
Motion Controller START Button
<movestart>text: START, button
Motion Controller START Button (Alternative)
<movestartalt>
Primary Motion Controller Circle Button
<uiprimarymove_circle>
Secondary Motion Controller Circle Button
<uisecondarymove_circle>
Primary Motion Controller Cross Button
<uiprimarymove_cross>
Secondary Motion Controller Cross Button
<uisecondarymove_cross>
Primary Motion Controller Square Button
<uiprimarymove_square>
Secondary Motion Controller Square Button
<uisecondarymove_square>
Primary Motion Controller Triangle Button
<uiprimarymove_triangle>
Secondary Motion Controller Triangle Button
<uisecondarymove_triangle>
Imp + Motion Controller
<uimoveimp>
Move Button
<move>button, move icon
Primary Motion Controller Move Button
<uiprimarymove_movebtn>
Secondary Motion Controller Move Button
<uisecondarymove_movebtn>
Move Button Background
<uimovebuttonbg>
Left Hand Motion Controller
<uimovecontrollerlefthand>
Right Hand Motion Controller
<uimovecontrollerrighthand>

# VR

VR Only
<uivronly>hardware, virtual reality
VR Settings
<uivrsettings>
VR Cursor
<uivrcursor>direction
VR Cursor Enabled
<uivrcursorenabled>
VR Cursor Position
<uivrcursorposition>
Head Mounted Display Position
<uihmdposition>
VR Scale
<uivrscale>
Follow Head In VR
<uifollowheadinvr>
VR Pitch Roll
<uivrpitchroll>
Is In VR?
<uiisinvr>
Non-VR
<-vrblocked>
VR Only
<-vrlove>
VR Rating
<uivrrating>

# Hardware

USB
<usb>usb port, hardware
Ext
<ext>hardware, headset
PS4 Console
<-ps4-ds4-side>ps4 console on side, with ds4 controller
Local Save
<uips4>local save, quick save, download
Internet Sync
<uips4sync>
Quick Save
<uiquicksave>ps4 front
Launch PS4™ System
<uilaunchps4>
Mic
<mic>controller speaker, hardware
PS Camera
<uipscamera>hardware
Wireless Controller
<dualshock>dualshock 4 controller, hardware
Play Mode
<uiplaymode>controller wonky
Local Multiplayer
<uilocalmulti>
Cartoon Controller
<controllinator>controller, cartoony
Wireless Controller 3D
<dualshock3d>
Wireless Controller X/Y Axis
<dualshockxy>lateral, pan
Wireless Controller Z Axis
<dualshockz>lateral
Motion Sensor Movement
<uimotionsensormovement>
Played
<uiplayed>
Play Later
<uiplaylater>
Play Later with Circled Plus
<uiplaylateradd>
Play Later with Circled Tick
<uiplaylatertick>
Testing Controls
<uitestingcontrols>
Mix Gameplay
<uimixgameplay>
Controller Sensor
<uidssensor>love
DualShock Motion
<uidualshockmotion>
Disable Controls
<uidisablecontrols>
Controller Page 1
<uicontrollerpageone>
Controller Page 2
<uicontrollerpagetwo>
Controller Page 3
<uicontrollerpagethree>
Controller Possessed
<uicontrollerpossessed>
Controller Sensor
<uicontrollersensor>
Controller Speaker
<uicontrollersound>
Back To Play Mode
<uibacktoplay>
All Control Sensors
<uiallcontrollersensors>
Rumbler
<uirumbler>
Left Motor
<uileftmotor>
Right Motor
<uirightmotor>
Player One
<uiplayerone>player number
Player Two
<uiplayertwo>
Player Three
<uiplayerthree>
Player Four
<uiplayerfour>
Dual Motion Controllers
<uidualmoves>
Move Front
<movefront>move controller, front view
Primary Motion Controller
<uimoveone>
Secondary Motion Controller
<uimovetwo>
Move Back
<moveback>back view
Move Left
<moveleft>left view
Move Right
<moveright>right view
Joystick
<-joystick>joy stick joystick, controller

# Imp

Imp
<uiimp>imp
User
<uiuser>
User Add
<uiuseradd>
User Remove
<uiuserremove>
User Tick
<uiusertick>
Blank Imp
<uiimpblank>hand gadget, shadow
Perform
<uiperform>trail
Imp Rhythm
<uiimprhythm>turn
Hovered
<uihovered>
Hand Gadget Hovering
<uihandgadgethover>
Follow Imp
<uifollowimp>concentric circles
Follow Imp Background
<-imphover>imp sense, hover
Hand Gadget Hovering Possessable
<uihandhoverpossessable>
Exit Performance Mode
<uiexitperfmode>
Allow Imp
<uiallowimp>
Imp Position
<uiimpposition>
Send To Imp
<uisendtoimp>
Imp Quest Maximum
<uiimpquestmax>
Imp Stretch
<uiimpstretch>
Team
<uiteam>collaboration, collaborate, friends, multiplayer
Imp Tool
<uiimptool>
Possession No Visual
<uipossessnoviz>
Possession Visual Body
<uipossessvizbody>
Possession Visual Tip
<uipossessviztip>imp hexagon
Possession Visual Eyes
<uipossessvizeyes>cute eyes
Hand Follows Player
<uihandfollowplayer>

# Body

Procedural Animation
<uiproceduralanim>wave
Puppet Wave
<-person-waving>realistic person waving
Stick Figure
<-player>person standing
Run
<uirun>
Stridey Time
<uistrideytime>
Idle Face Camera
<uiidlefacecam>
Walk
<uiwalk>walk right
Turn Speed
<uiturnspeed>
Teleporter
<uiteleporter>
Sway
<uisway>drunk
Stride
<uistride>creep stride right
Stiffness
<uistiffness>spine back, walk right
Standing
<uistanding>ground, floor
Puppet Bounce
<uipuppetbounce>step
Puppet Fallout
<uipuppetfallout>hole pit
Puppet Interface
<uipuppetinterface>gadget
Predicted Landing
<uipredictedlanding>speed lines
Possession
<uipossession>cuthbert, imp body
Motion Blur
<uimotionblur>person run right, speed
Mix Character
<uimixchar>
Min Jump Height
<uiminjumpheight>short ruler
Lumberingness
<uilumbering>shoulders
Lean
<uilean>
Lean Lag
<uileanlag>
Landing Impact
<uilandingimpact>land
Jump
<uijump>
Jump Ascent
<uijumpascent>
Jump Descent
<uijumpdescent>fall down right trail
Jump Height
<uijumpheight>
Jump Peak
<uijumppeak>jump right
Possessed
<uiispossessed>
Gameplay Gear
<uigameplaygear>
Double Jump
<uidoublejump>
Depossess
<uidepossess>
Double Jump Height
<uidbljumpheight>
Collision Height
<uicollisionheight>
Collision Position
<uicollisionpos>
Collision Width
<uicollisionwidth>
Centre of Gravity
<uicentreofgravity>center centre of gravity
Biped
<uibiped>person
Biped Bottom
<uibipedbottom>pelvis, legs, feet
Biped Top
<uibipedtop>upper body, torso, chest, arms, head
Basic Puppet
<uibasicpuppet>outline
Auto Jump
<uiautojump>
Camera Follows Slide
<uicamfollowslide>
Offscreen
<uioffscreen>
Puppet Type
<uipuppettype>
Slide
<uislide>
Anticipate Turn
<uianticipateturn>look
Foot
<-foot>calf foot shoe
Foot Impact
<uifootimpact>ground
Right Heel Strike
<uirightheelstrike>
Left Heel Strike
<uileftheelstrike>
Foot Scrape
<uifootscrape>friction ground
Left Footprint
<footprintl>
Right Footprint
<footprintr>
Footprints
<footprints>
Left Shoe Print
<footprintlshoe>boot
Right Shoe Print
<footprintrshoe>
Shoe Prints
<footprintshoes>

# Hands

Grab Sensor
<uigrabsensor>hand open up
Flip For Left Hand
<uilefthandflip>
Hand Point
<-hand-point>
Touching
<uitouching>touch poke, E.T.
Cartoon Hand Point
<logicselectorb>hand, point
Thumbs Down
<uithumbdown>
Thumbs Up
<uithumbup>thumb up right
Thumbs Up Outline
<uithumbupoutline>
Strength
<uistrength>arm muscled
Strength X
<uistrengthx>
Strength Y
<uistrengthy>
Strength Z
<uistrengthz>
Proportions
<uiproportions>arm
Arm Flail
<uiarmflail>arm, swing
Review
<uireview>
Thumbs Up
<uiliked>
Rock
<rock>rock horns, victory, success, celebration, salute
Distortion
<uidistortion>
Bends
<uibends>
Grab
<uigrab>hand closed
Grabbed
<uigrabbed>
Grab Point
<uigrabpoint>
Cartoon Hand
<sensorgrab>glove, hand, washing up

# Face

Scoria
Using font 87: efemale character, orc, ancient dangers
Gabbro
Using font 87: fmale character, orc, ancient dangers
NPC
Using font 87: gother character, orc, ancient dangers
Crumpled Face Rune
Using font 87: Uupside-down face
Person Silhouette
<personsilhouette>
People Silhouette
<peoplesilhouette>
Head Gadget
<uiheadgadget>face
Head Position
<uiheadposition>
Look Cursor
<uilookcursor>facing
Head Gadget Cursor Enabled
<uiheadgadgetcursorenabled>
Head Follows Player
<uiheadfollowplayer>
Look At
<uilookat>head eyes face
Skull
<uiskull>skull death, foe enemy
Is Dead
<uiisdead>
Skull
Using font 87: hskull
Skull Rune
Using font 87: Dskull
Visible
<uivisible>eye open, look
Colour Blindness Filters
<uicolourblindnessfilters>
Hatched Eye
<uihatchedeye>
Back To View Mode
<uibacktoview>
Look At Rotator
<uilookatrotator>
Dark Eye
<follower>
Dark Eye Look
<rotatorslookat>
Visibility
<uivisibility>closed, open, crossed
Hidden
<uihidden>closed
Eye Rune
Using font 87: Qeye diamond

# Objects

Prop
<uiprop>object, flower plant pot
Plant
Using font 87: lplant
Leaf Rune
Using font 87: Lleaf
Leaf Rune Down
Using font 87: Wupside-down leaf, eye scowl
Flag
<uiflag>flagpole, golf, marker
Respawn
<uirespawn>
Respawn Background
<-triangleflag>triangle, flag
Score Sensor
<uiscoresensor>finish start, checkered
Flag Rune
Using font 87: Jflag
Environment
<uienvironment>mountain, sun moon
Scene
<uiscene>landscape sun mountains
Background Mix
<uimixbg>
Edit Cover
<uieditcover>
Plain Tree
<treeplain>
Christmas Tree
<xmastree>
Preview
<uipreview>edit source
Auto-Update
<uiautoupdate>
Sheep
<-sheep>
Clone
<uiclone>
Dolly
<dolly>
No Clone
<uinoclone>anti-sheep
Live Clone
<uiliveclone>
Live Clone Visual
<uiliveclonevisual>
Ghost
<uighost>happy ghost casper
Scared Ghost
<-ghost-scared>ghost casper
Flee Mode
<uifleemode>avoid, escape
Follow Mode
<uifollowmode>chase
Follower
<uifollower>gadget, chase
No Ghost
<uinoghost>anti-ghost
First Aid
<-firstaid>first aid
Cog
<-cog>mechanical, settings
Settings
<uisettings>
Cardboard Box
<-cardboard-box>closed lid
Archive
<uiarchive>put in
Keep Value On Rewind
<uikeepvalue>
Variable
<uivariable>text: (X)
Variable Modifier
<uivariablemodifier>
Chest
Using font 87: jlocked treasure chest
Photo
<uiphoto>
Photo with Circled Tick
<uiphototick>
Photo with Circled Plus
<uiphotoadd>
Photo with Circled Minus Sign
<uiphotoremove>
Fire
<uifire>fire, flame, spice spicy
Heat
<uiheat>
Fire Warning Sign
<warningfire>
Fire Rune
Using font 87: Afire
Connie with A Spark
<uiconniespark>connie, click snap
Connie Rune
Using font 87: Kcharacter, connie
Wood
<uiwood>object, log
World
<uiworld>world internet scene
World Wide Web
<uiwww>worldwide web, text: WWW
Local
<uilocal>
Latitude
<uilatitude>
Longitude
<uilongitude>
Weight
<uiweight>weight
Weight A
<uiweight_a>
Weight B
<uiweight_b>
Weight C
<uiweight_c>
Weight D
<uiweight_d>
Weight E
<uiweight_e>
Weight F
<uiweight_f>
Weight G
<uiweight_g>
Weight H
<uiweight_h>
Weight I
<uiweight_i>
Weight J
<uiweight_j>
Waves
<uiwaves>liquid, sea ocean water waves, ripple
VHS
<uivhs>object, V.H.S. cassette tape, video home system
Utilities
<uiutilities>pocket, screwdriver
Locked
<uilocked>padlock closed
Unlocked
<uiunlocked>open
Trash Can
<uitrashcan>rubbish bin, delete
Script
<uiscript>text, page, writing, post-it, dog-eared corner, paper
Note
<uinote>
To-Do
<uitodo>stack
Always On Top
<uialwaysontop>card, stack
Letter
<uiletter>rectangle, envelope
Calendar
<calendarblank>spiral binding, pad notebook
Calendar
<calendar>
Calendar
<uicalendar>
Time Gadget
<uitimegadget>
Ruler
<uiruler>ruler wonky
Joint Target Position
<uijointtarget>
Minimum Length
<uiminlength>start
Maximum Length
<uimaxlength>end
Distance Between Vectors
<uipointdistance>
Spanner
<uispanner>spanner wrench
Tools
<uitools>
Tap
<uitap>object, tap faucet, 2 waves
Small Tag
<uismltag>tag label
Tags
<uitags>
Tag
<uitag>fountain pen nib
Sun
<uisun>sun
Sunrise
<uisunrise>sun peeking, horizon
Skybox
<uiskybox>
Horizon
<uihorizon>sun, water waves ripple
Cloud
<uicloud>
Clouds
<uiclouds>
Bloom
<uibloom>sun rays sunlight
Rainbow
<uirainbow>
Lumanoise
<uilumanoise>
Cloud Save
<uicloudsave>upload, private
Brush
<uibrush>bristles
Light Brush
<uilightbrush>brush, sparkles
Big Brush
<uibigbrush>
Brush Edit
<uibrushedit>
Super Style
<uisuperstyle>
Palette
<uipalette>art palette colour
Select Hue
<uiselecthue>
Speaker
<uispeaker>hardware, speaker, sub tweeter
Sub Only
<uisub>subwoofer speaker, rectangle, camera
Sound Effect
<uisoundeffect>object, speaker
Sound Tools
<uisoundtools>
Sound Effect Search
<uisoundeffectsearch>
Move Sound
<uimovesound>
Mix General
<uimixgeneral>
Open Sound
<uiopensound>
Sound Group
<uisoundgroup>stack
Stone
<uistone>stacked balanced stones
Model
<uimodel>rock, moss paint goo, spill
Spray Can
<uispraycan>spraying paint graffiti
Airbrush
<uiairbrush>spraypaint
Sock Puppet
<uisockpuppet>googly eyes
Record Possession
<uirecordpossession>
Possession Recorder
<uipossessionrecorder>gadget
Skate
<uiskate>ice skate, shoe
Second Screen
<uisecondscreen>mobile device phone
Send To Second Screen
<uisendtoscreen>
Search
<uisearch>magnifying glass, look
Search Listed
<uisearchlisted>
Search Unlisted
<uisearchunlisted>
Scissors
<uiscissors>cut snip edit, up left
Score Counter
<uiscorecounter>trophy, cup, win, victory
Globe
<uiglobe>world, internet
Global Settings
<uiglobalsettings>
Publish
<uipublish>upload, release
Playable Release
<uisaveplayable>
Public Release
<uisavepublic>
Save Restricted
<uisaverestricted>
Sandcastle
<uisandcastle>sand castle, binoculars
Roller
<uiroller>object, paint roller
Rocket
<uirocket>rocket, jet
Rocket Rotator
<uirocketrotator>
Inventory
<uiinventory>backpack closed
Just Collected
<uijustcollected>
Collectable
<uicollectible>put in
Reset Inventory
<uiresetinventory>
Clear Grid
<inventoryreset>x, grid squares
Refund Inventory
<uirefundinv>
Rate
<uirate>acceleration, gauge, speedometer
Rate X
<uiratex>
Rate Y
<uiratey>
Rate Z
<uiratez>
Puzzle Piece
<uipuzzlepiece>corner
Physics Pendulum
<uiphysicspendulum>newton’s cradle
Pick
<uipick>object, eyedropper, colour color
Key
Using font 87: dkey
Pickup Bubble
<uipickupbubble>key
Pencil
<uipencil>pencil writing, edit
Back To Edit Mode
<uibacktoedit>
Notifications
<uinotifications>object, bell wonky
Mirror
<uimetallicmirror>mirror pivot stand
Microphone
<uimicrophone>old microphone pivot stand
Mix Voice
<uimixvoice>
Machine
<uimachine>rectangle, wheels, pipes
Magnet
<uimagnet>magnet right
Magnet Minus
<uimagnetminus>left
Magnet Plus
<uimagnetplus>
Magnet Plus Minus
<uimagnetplusminus>
Attract Repulse
<uiattractrepulse>pull push
Light On
<uilighton>light bulb lit, element
Light off
<uilightoff>unlit
Player Level
<uiplayerlevel>off, curly
Lightning
<uilightning>electricity, power, charge, zig-zag zigzag
Electric Shock Warning Sign
<warningshock>
Spark Rune
Using font 87: Melectricity arc, W
Electric Hourglass Rune
Using font 87: Yelectric hourglass
Keyboard
<uikeyboard>keys buttons, space bar
Home
<uihome>house, open door, garage
Homespace theme
<uihomespacetheme>
Headphones
<uiheadphones>audio sound
Headphones Balance
<uiheadphonesbalance>
Ambisonic Panning
<uiambisonicpanning>3D surround sound
Headset
<headset>microphone
Grass
<uigrass>ground, spike spikey, explosion, sparks
Gravel
<uigravel>ground, turtle tortoise shell, patio, rockery
Glue
<uiglue>glue pot, applicator, spill
Delete Glue
<uideleteglue>don't spill
Frozen
<uifrozen>snowflake, freeze, cold
Ice Warning Sign
<warningice>
Filmstrip
<uifilmstrip>film reel, film strip, movie
Create Aniamtion
<uicreateanim>
Animation Clip
<uianimclip>
Filter
<uifilter>empty funnel
Filter On
<uifilteron>half empty funnel
Dirt
<uidirt>pile, mound, sand, powder
Counter
<uicounter>tally, text: 001
Counter Output
<uicounteroutput>
Count In
<uicountin>clicker, button, guage, scales
Dynamics Compressor
<uidynamicscompressor>dial, cooker, meter
Compass
<uicompass>compass, octagon
Clock
<uiclock>
Dotted Clock
<uiclockdotted>
Duration
<logictimer>clock
Interval Jitter
<uiintervaljitter>clock 4:00 12:20
Wristwatch
<watch>Time
Session Start Time
<uisessionstarttime>
Clapper
<uiclapper>film, movie, take, clapperboard
Cannon
<uicannon>explosion
Maximum At Once
<uimaxatonce>fire shoot fly top right, connonball
Bug
<uibug>insect, beetle
Bomb
<uibomb>fuse
Bone
<uibone>
Bone Rune
Using font 87: Fbone
Bicycle
<uibicycle>object, vehicle
Beacon
<uibeacon>tower
Antenna
<signaldetector>
Balloon
<uiballoon>object, round, shiny
Aperture
<uiaperture>circle, camera
Apple
<uiapple>gravity
Anchor
<uianchor>ship, sea, boat
Angle
<uiangle>ratchet, bellows
Air Control
<uiaircontrol>parachute
Actors
<uiactors>masks, black, white, happy, sad
Magic Wand
<uimagicwand>
Armchair
<uiarmchair>object, chair furniture
Comfort Mode On
<uicomforton>
Car
<uicar>vehicle racing, 4 wheels
Imp Dock
<uiimpdock>
Submarine
<submarine>underwater, vehicle
Rollercoaster
<uirollercoaster>object, fair ride
Abacus
<uiabacus>mathematics
Donut with Sprinkles
<fulldonut>white topping
Plain Donut Topping
<donuttoppingplain>flavouring, icing
Sprinkles Donut Topping
<donuttoppingsprinkles>
Arrow
<ammoarrow>ammo
Bow and Arrow
<bowandarrow>weapon
Helmet Armour
<armourhelmet>
Plain Pumpkin
<pumpkinplain>
Pumpkin A
<pumpkina>toothy
Pumpkin B
<pumpkinb>glare
Shield
<shield>
Damaged Shield
<shielddamaged>
Shield
Using font 87: bshield
Sword A
<sworda>weapon, blade
Sword B
<swordb>
Sword
Using font 87: asword
Anvil Rune
Using font 87: Ganvil
Bottle A
<bottlea>potion
Bottle B
<bottleb>
Bottle C
<bottlec>
Bottle D
<bottled>label
Potion
Using font 87: chealth potion, bottle, plug cork
Hole A
<holea>impact, crater
Hole B
<holeb>
Hole C
<holec>crack, shatter, broken window
Hole D
<holed>
Hourglass
<hourglass>egg timer
Plain Hourglass
<hourglassplain>
Hourglass Rune
Using font 87: Thourglass, column

# Animals

Herb the Bat
Using font 87: ianimal bat, ancient dangers
T-Rex
<uitrex>animal dinosaur, t-rex
Snail
<uisnail>animal, snail slow
Smaller
<uismaller>animal, mouse, rat, rodent
Bigger
<uibigger>animal, elephant
Duck
<uiduck>animal, bird, quack, swimming
Phoenix
Using font 87: kswan/phoenix spiky
Dragon
Using font 87: mdragon in fire
Wings Rune
Using font 87: Ebat, wings, dragon

# 3D

Box
<uibox>3D cube
Subtract Box
<uisubbox>outline
3D Box
<-long-box>rectangle
Coin
<uicoin>disc, cylinder
Gadget
<uigadget>remote, buttons, wireless wifi, sparks, lightning, broken, antenna
Mortarboard
<uimortarboard>hat, academic, graduation cap
Zoetrope
<uizoetrope>object, 3D zoetrope, animation, colosseum
Zone Falloff
<uizonefalloff>hatch mark outline, fade
True Random
<uitruerandom>
Torus
<uitorus>3D torus donut doughnut
Subtract Torus
<uisubtorus>outline
Cookie
<uicookie>doughnut, filled donut torus, flattened sphere, cheese wheel
Cheese Wheel
<uicheesewheel>
Subtract Wheel
<uisubwheel>outline
Tetrahedron
<uitetrahedron>3D three-sided pyramid
Subtract Pyramid
<uisubpyramid>outline
Rounded Cube
<uisellipsoid>
Subtract Rounded Cube
<uisubsellipsoid>outline
Hexagon
<uihexagon>3D hexagonal prism
Subtract Hexagon
<uisubhexagon>outline
Prism
<uiprism>3D triangular prism pointing up
Subtract Prism
<uisubprism>outline
Right Angled Prism
<uiprismright>pointing down right, wedge
Subtract Prism Right Angled
<uisubprismright>outline
Cylinder
<uicylinder>circle, 3D circular prism
Subtract Cylinder
<uisubcylinder>outline
Slice
<uislice>half
Studio Light
<uistudiolight>
Stamp
<uistamp>3D rectangular stamp
Stamp Enabler
<uistampenabler>
Spotlight
<uispotlight>3D lamp on
Snap Point
<uisnappoint>
Diamond
<diamondplain>gem, treasure, valuable
Diamond
<uishinydiamond>gem ruby
Sculpt
<uisculpt>
Sculpt Add
<uisculptadd>
Sculpt Subtract
<uisculptsub>outline
Sculpt Tools
<uisculpttools>
Rotator
<uirotator>
Randomiser
<uirandomiser>dice die roll
Player Ownership
<uiplayerownership>tote bag
Pin
<uipin>thumb tack, push pin
Pin To Screen
<uipintoscreen>
Paint Bucket
<uipaintbucket>dark bucket drip
Paint Bucket Outline
<uipaintbucketoutline>light bucket drip
Paint Pour
<uipaintpour>bucket tip liquid
Add Coat
<uicoatadd>
Subtract Coat
<uicoatsubtract>
Onion
<uionion>object, food, onion
Pie
<pie>baked, crust
Bread
<bread>food
Bake All
<uibakeall>
Bake
<uibake>
Noise Scale
<uinoisescale>
Noise Speed
<uinoisespeed>
Noise Strength
<uinoisestrength>
New Sculpt
<uinewsculpt>
Mug
<uimug>mug cup, pause wait, hot heat wavey lines, tea coffee cocoa
Mover
<uimover>moving
Move Sculpt
<uimovesculpt>
Mirror
<uimirror>mirror person bust filled unfilled, frame
Metal
<uimetal>finish, gold metal bar, shiny
Map
<uimap>half-folded map, dream
Light Switch off
<uilightswitchoff>gadget, up, white
Light Switch On
<uilightswitchon>down, black
Light Switch
<uilightswitch>switch up
Layers
<uilayers>3D stack, papers
Gyroscope
<uigyroscope>spinner, centrifugal force
Grip
<uigrip>broken hexagon
Guide
<uiguide>object, 3D book
Gift Bubble
<uigiftbubble>prize bubble, cube wrapped gift
Gate Closed
<uigateclosed>garden pen gate, picket fence
Threshold
<uithreshold>
Gate Open
<uigateopen>
Fog
<uifog>cloud, smoke
Door
<uidoor>open door
Enter
<uienter>open door, arrow left, in
Leave
<uileave>
Door Rune
Using font 87: Bdoor/wall
Droplet
<uidroplet>object, tear, rain, water, liquid, drip
Controlled Scale
<uicontrolledscale>
Clipped Mirror
<uiclippedmirror>3D mirror, person bust, black white, frame
Category
<uicategory>box
Add Hole
<uiaddhole>3D, geometry, frame, isometric
Advanced Mover
<uiadvmover>

# Electronics

Microchip
<uichip>microchip, logic, circuit board
Tweak
<uitweak>
Tweak Menu
<uitweakmenu>ui user interface window
Splitter
<uisplitter>path road, split fork
Sliders
<uisliders>
Single Tweak Slider
<uisingletweak>horizontal
Output 1
<uioutputone>
Output 2
<uioutputtwo>
Node
<uinode>through node, input output
Node In
<uinodein>input
Node Out
<uinodeout>output
Mixer
<uimixer>audio, vertical sliders
AND
<uilogicand>AND gate
NOT
<uilogicnot>NOT gate
OR
<uilogicor>OR gate
XOR
<uilogicxor>XOR gate, exclusive OR
Input / Output
<uiinputoutput>
Combiner
<uicombiner>gadget, paths roads, join meet merge
3D Chip
<-3dchip>
2D Chip
<magnetickey>gadget
2D Sensor
<sensormagnetickey>
Audio Chip
<logicaudiochip>
Rectangle Hollow
<logiccountera>
Block Rune
Using font 87: Rblock =

# Wires

Wires
<uiwires>2 plugs
Travel
<uitravel>linked
Target Position
<uitargetposition>linked, broken
String
<uistring>
Rod
<uirod>linked
Merge Strokes
<uimergestrokes>linked wires
Keyframe Smoothing
<uikeyframesmooth>linked dotted
Genealogy
<uigenealogy>linked, spider diagram, brainstorm
Emit Wires
<uiemitwires>
Connect
<uiconnect>connector, linked
Disconnect
<uidisconnect>
Components
<uicomponents>linked
Attached At Both Ends
<uiattachedbothends>linked
Attached To Objects
<uiattachedtoobject>selected end
Active Port
<uiactiveport>
Animation Path
<uianimpath>linked

# Signals

Pulse
<uipulse>graph, heart monitor
Activity
<uiactivity>pulse
Follow Creation
<uiactivityadd>
Stop Watching Creation
<uiactivityremove>
Watching Creation
<uiactivityticked>
Signal
<logicsignal>fat wire
Inverted Signal
<logicsignalinverted>
Flipped
<signalflip>
Minus To Plus Scale
<uibimodal>bipolar
Lower Limit
<uilowerlimit>lowest, end
Upper Limit
<uiupperlimit>top, maximum, beginning start, to

# Mathematics

Calculator
<uicalculator>gadget, mathematics, arithmetic
Minimum Value
<uivalminimum>
Maximum Value
<uivalmaximum>
Round
<uiround>
Round Down
<uirounddown>gradient bottom
Round Up
<uiroundup>gradient top
Remainder After Division
<uiremainderafterdivision>mathematics, modulous remainder, text: r
Power of
<uipowerof>mathematics, text: n x
Pi
<uipi>cirle, trigonometry
Infinity
<uiinfinity>mathematics
Calculator (Alt)
<uicalculatoralt>mathematics, text: 3733 5683
Absolute Value
<uiabsolutevalue>mathematics, text: n
Plus
<-plus>text: +, add, arithmetic, mathematics
Plus Squared Hollow
<add>mathematics, text: +
Plus Circled Hollow
<uipluscircledhollow>
Minus
<-minus>text: -, subtract, arithmetic, mathematics
Minus Circled Hollow
<uiminuscircledhollow>
Multiplication Sign
<-multiply>multiply, times, arithmetic, mathematics, cross
Multiply Squared Hollow
<mul>mathematics, arithmetic, square, text: x
Division Sign
<-divide>divide, arithmetic, mathematics
Equals Sign
<-equal>equals, result, arithmetic, mathematics
Equals Circled
<uiequalscircled>
Equals Circled Hollow
<uiequalscircledhollow>
Scratches Rune
Using font 87: X=
Greater Than
<-greater-than>more, angle bracket, chevron, arithmetic, mathematics
Greater Than Or Equal
<uigreaterthanequal>
Less Than
<-less-than>angle bracket, chevron, arithmetic, mathematics
Less Than Or Equal
<uilessthanequal>
Decimal Point
<-decimal>decimal place, floating point, mathematics
Acos
<uicalcacos>arccosine, text:acos
Asin
<uicalcasin>arcsine, text:asin
Atan
<uicalcatan>arctangent, text:atan
Atan2
<uicalcatan2>2-argument arctangent, text:atan2
Cos
<uicalccos>cosine, text:cos
Sin
<uicalcsin>sine, text:sin
Tan
<uicalctan>tangent, text:tan
Pi
<-pi>mathematical constant
Vector Cross Product
<uicalcveccrossproduct>text:a x b
Vector Cross Product Normalised
<uicalcveccrossprodnormalised>text:a b
Vector Dot Product
<uicalcvecdot>text:a x b
Vector Dot Product
<uicalcvecdotnormalised>text:a b
Normalise Vector
<uicalcvecnormalise>text:a

# Graphs

Wave (Random Smooth)
<uiwaverandomsmooth>
Sound Wave
<-sound-wave>audio, graph
Frequency
<-freq-mod>increasing frequency
Wave (Sandcastle)
<uiwavesandcastle>
Wave Shape
<uiwaveshape>
Wave (Square)
<uiwavesquare>graph square s
Downsample
<uidownsample>
Wave (Ramp)
<uiwaveramp>sawtooth
Wave (Random Step)
<uiwaverandomstep>
Start Time Jitter
<uistarttimejitter>
Sound Settings
<uisoundsettings>
Sound Slice
<uisoundslice>chop, cropped, scissors up
Smoother
<uismoother>square smooth
Smoothing
<uismoothingonly>normal distribution
Max Value Range
<uisiggenmaxvaluerange>graph, high
Min Value Range
<uisiggenminvaluerange>low
Pause Maximum
<uisiggenpausemax>
Pause Minimum
<uisiggenpausemin>
Phase offset
<uisiggenphaseoffset>
Sweep Seconds
<uisiggensweepsecs>
Signal Generator
<uisignalgenerator>gadget, graph sine
Wave
<siggen>
Signal Manipulator
<uisignalmanipulator>gadget, graph
Mountain Graph
<remapper>graph
Ring Mod
<uiringmodmode>spike
Pitch Coarse
<uipitchcoarse>
Pitch Fine
<uipitchfine>
Pitch Interval
<uipitchinterval>
Pitch Jitter
<uipitchjitter>
Oscillator
<uioscillator>graph sine
Oscillator Mix
<uioscillatormix>cosign, vertical sliders, audio
Octave Jitter
<uioctavejitter>
High Cut
<uihighcut>graph
Low Cut
<uilowcut>
Invert
<uiinvertinput>graph, crossed lines
Frequency Modulation 1
<uifreqmodone>
Frequency Modulation 2
<uifreqmodtwo>
Envelope Depth
<uienvdepth>text: +/-
ADSR
<uiadsr>graph, articulation
Envelope
<uienvelope>
Audio Filter
<uiaudiofilter>
Fitler
<-adsrfilter>ADSR, text: FILTER
Amplitude
<uiamplitude>text: AMP
Envelope Follower Mode
<uienvelopefollowermode>mountain
Smooth
<uicamsmooth>graph, s, snake
Ease In
<uicameasein>
Ease Out
<uicameaseout>
Crazy
<uicamcrazy>tick
Audio Effects
<uiaudioeffects>dissolve, disintegrate
Effect Fields Search
<uieffectfieldsearch>

# Physics

Joints
<uijoints>joint connector, linked
Bolt
<uibolt>
Sprung Bolt
<uisprungbolt>
Motor Bolt
<uimotorbolt>joint connector
Slider
<uislider>linked
Piston
<uipiston>joint connector
Elastic
<uielastic>stretch
Wobble
<uiwobble>object, spring
Spring
<uispring>spring suspension, linked
Damp X
<uidampx>
Damp Y
<uidampy>
Damp Z
<uidampz>
Follower Direction Dampening
<uifollowerdirectiondamp>
Shock Absorber
<uishockabsorber>spring suspension
Chain
<uichain>chain link
Break Chain
<uibreakchain>break
Winch
<uiwinch>
Square Bounce
<sensorimpact>

# Grid, Layout

Grid
<uigrid>waffle, chess board, 4 x 4
Reset Grid
<uiresetgrid>
Grid Zoom
<uigridzoom>
Grid Snap
<uigridsnap>chess piece
Floor Grid
<uifloorgrid>3D floor, map
Fleck Neatness
<uifleckneatness>9 rectangles, sketchy
Grid View
<uigridview>9 rectangles
Horizontal View
<uihorizontalview>keyboard, 5 rectangles
Single Row
<uisinglerow>3 rectangles
Origin
<uiorigin>3D axes, graph
Direction In X Axis
<uidirectionx>
Direction In Y Axis
<uidirectiony>
Direction In Z Axis
<uidirectionz>
Vectors
<uivectormaths>
Graph Axes
<-graph-axes>
Guides
<uiguides>dot
Auto Guides
<uiautoguides>

# Music

Note Eighth
<uinoteeighth>quaver
Simple Quaver
<-music-note-quaver-simple>simplified musical note
Slice Keytracking
<uislicekeytracking>stairs staircase steps
Metronome
<uimetronome>music timing tempo
Row Mapping
<uirowmapping>face, sound instrument
Octave Spread
<uioctavespread>
Random Note Drop
<uirandomnotedrop>broken
Note Eighth Dot
<uinoteeighthdot>dotted
Note Eighth Triplet
<uinoteeighthtriplet>
Note Half
<uinotehalf>minim
Note Half Dot
<uinotehalfdot>dotted
Note Half Triplet
<uinotehalftriplet>
Note Quarter
<uinotequarter>music note, crotchet, 4ᵗʰ
Note Quarter Dot
<uinotequarterdot>dotted
Note Quarter Triplet
<uinotequartertriplet>
Note On
<uinoteon>
Note off
<uinoteoff>
Note Sixteenth
<uinotesixteenth>semiquaver, 16ᵗʰ
Note Sixteenth Dot
<uinotesixteenthdot>dotted
Note Sixteenth Triplet
<uinotesixteenthtriplet>
Note Sixty Fourth
<uinotesixtyfourth>64ᵗʰ
Note Sixty Fourth Dot
<uinotesixtyfourthdot>dotted
Note Sixty Fourth Triplet
<uinotesixtyfourthtriplet>triplet
Note Thirty Second
<uinotethirtysecond>32ⁿᵈ
Note Thirty Second Dot
<uinotethirtyseconddot>dotted
Note Thirty Second Triplet
<uinotethirtysecondtriplet>
Note Whole
<uinotewhole>music whole note
Note Whole Dot
<uinotewholedot>dotted
Note Whole Triplet
<uinotewholetriplet>
Music
<uimusic>double quaver
Transpose Pitch
<uitransposepitch>
Music Bar
<uimusicbar>scale, timing, bar, stack
Music Clip
<uimusicclip>rectangle, modern art
Music Clip Search
<uimusicclipsearch>
Music Search
<uimusicsearch>
Music Snap
<uimusicsnap>
Mix Music
<uimixmusic>
Legato
<uilegato>music notation
Legato Always
<uilegatoalways>
Legato Gated
<uilegatogated>
Chord Menu
<uichordmenu>keys, keyboard, piano
Arpeggiator Menu
<uiarpeggiatormenu>
Arpeggiator Notes
<uiarpeggiatornotes>

# Panning

Surround
<uisurround>surround speakers left right centre center rear-left rear-right
Surround Pingpong
<uisurroundpingpong>
Stereo Pingpong
<uistereopingpong>left right, panning, bounce, ping-pong ping pong
Rear Speaker Volume
<uirearspeakervolume>rear-left rear-right
Normal and Center Speakers
<uinormalandcenterspeakers>left right center
Normal Speakers
<uinormalspeakers>left right
3D Panning
<ui3dpanning>audio, ringed planet, star
Auto 3D Panning
<uiauto3dpanning>

# Arrows

Arrow East
<uiarrowe>arrow right
Normal
<uinormal>surface orientation
Wobbly Arrow A
<uiwobblyarrowa>
Wobbly Arrow B
<uiwobblyarrowb>
Wobbly Arrow C
<uiwobblyarrowc>
Wobbly Arrow D
<uiwobblyarrowd>
Upright
<uiupright>capped start, to
Sign-In
<uisignin>door in
Sign-Out
<uisignout>out
Shuffle
<uishuffle>
Share
<uishare>up, red arrows, separate split
Scale
<uiscale>
Save
<uisave>container, download save
Right Angle
<uirightangle>
Release
<uirelease>container, take
Move
<uimove>position, pan
Get
<uiget>door out, arrow right
Exit
<uiexit>door out, back
Back
<uiback>small twist left, undo
Arrow South
<uiarrows>down
Arrow South East
<uiarrowse>bottom-right
Arrow South West
<uiarrowsw>bottom-left
Arrow Rune
Using font 87: I
Arrow West
<uiarroww>left
Arrow Rotate North East
<uiarrowrne>circular double-ended arrow, left down
Arrow North
<uiarrown>up top
Vector
<moverssimple>arrow
Crossed Vectors
<moveradvanced>crossed arrows
Chunky Down Arrow
<uichunkydownarrow>
Chunky Left Arrow
<uichunkyleftarrow>
Chunky Right Arrow
<uichunkyrightarrow>
Chunky Up Arrow
<uichunkyuparrow>
Mega Down Arrow
<uimegadownarrow>
Mega Up Arrow
<-uparrowbar>upwards white arrow from bar
Arrow West East
<uiarrowwe>double-ended arrow, left right
Arrow Z
<uiarrowz>3D, forward back
Arrow North South
<uiarrowns>up down
Arrow North West
<uiarrownw>top-left
Arrow Diagonal North West South East
<uiarrowdnwse>top-left to bottom-right
Arrow Diagonal South West North East
<uiarrowdswne>bottom-left to top-right

# Circular Arrows

Arrow Clockwise North West
<uiarrowcnw>turn right, up right
Circular Arrows
<-3-arrow-circle>circular arrows clockwise
Arrow North East
<uiarrowne>top-right
Twist Arrow Left
<uitwistarrowleft>
Twist Arrow Right
<uitwistarrowright>
Update Now
<uiupdatenow>text: !
Update
<uiupdate>clockwise
Undo
<uiundo>
Redo
<uiredo>
Rotate
<uirotate>dot
Rotational Velocity X
<uirotationalvelocityx>
Rotational Velocity Y
<uirotationalvelocityy>
Rotational Velocity Z
<uirotationalvelocityz>
Reset
<uireset>
Remix
<uiremix>recycle
Refresh
<uirefresh>recycle, clockwise
No Repeat
<uinorepeat>
Loop
<uiloop>refresh recycle
Forward Ten Seconds
<uifftensecs>skip 10, text: 10
Back Ten Seconds
<uirwtensecs>rewind 10
Axis Angle
<uiaxisangle>
Arrow Rotate North West
<uiarrowrnw>right down
Arrow Rotate South East
<uiarrowrse>left up
Arrow Rotate South West
<uiarrowrsw>right up
Arrow Anti-Clockwise North East
<uiarrowacne>turn left, up left
Arrow Anti-Clockwise North West
<uiarrowacnw>turn down, left down
Arrow Anti-Clockwise South East
<uiarrowacse>turn up, right up
Arrow Anti-Clockwise South West
<uiarrowacsw>turn right, down right
Arrow Clockwise North East
<uiarrowcne>turn down, right down
Arrow Clockwise South East
<uiarrowcse>turn left, down left
Arrow Clockwise South West
<uiarrowcsw>turn up, left up
Yaw
<uiyaw>double-ended
3D Rotation
<ui3drotate>3D circular arrow
Angle Pitch
<uianglepitch>
Advanced Rotator
<uiadvancedrotator>
Angle Roll
<uiangleroll>

# Chevrons

Arrow Pointing Right
<uiarrownotailright>chevron right
Portal Forwards
<uiportalforwards>chevron right
Arrow Pointing Left
<uiarrownotailleft>left
Portal Backwards
<uiportalbackwards>chevron left
Portal Bi-Directional
<uiportalbidirection>2 chevrons left right
Double Arrow Left
<uidoublearrowleft>
Double Arrow Right
<uidoublearrowright>
Deceleration
<uideceleration>
Animation Sustain
<uianimsustain>acceleration
Arrow Pointing Down
<uiarrownotaildown>down
Arrow Pointing Up
<uiarrownotailup>up

# Text

Letter A
<-a>text: A
Letter B
<-b>text: B
Letter C
<-c>text: C
Letter D
<-d>text: D
Letter E
<-e>text: E
Letter F
<-f>text: F
Letter G
<-g>text: G
Letter H
<-h>text: H
Letter H Lowercase
<-h-lower>text: h
Letter I
<-i>text: I
Letter J
<-j>text: J
Letter M
<-m>text: M
Letter M Lowercase
<-m-lower>text: m
Letter R
<-r>text: R
Letter S
<-s>text: S
Letter S Lowercase
<-s-lower>text: s
Letter W
<-w>text: W
X-Axis
<uiaxisx>letter, text: X
X-Axis Move
<uiaxisxmove>
X-Axis Rotate
<uiaxisxrotate>
Y-Axis
<uiaxisy>letter, text: Y
Y-Axis Move
<uiaxisymove>
Y-Axis Rotate
<uiaxisyrotate>
Z-Axis
<uiaxisz>letter, text: Z
Z-Axis Move
<uiaxiszmove>letter, 2 pan arrows
Z-Axis Rotate
<uiaxiszrotate>letter, 3 circular arrows
Zero
<-0>text: 0
One
<-1>text: 1
Two
<-2>text: 2
Three
<-3>text: 3
Four
<-4>text: 4
Five
<-5>text: 5
Six
<-6>text: 6
Seven
<-7>text: 7
Eight
<-8>text: 8
Nine
<-9>text: 9
Question Mark
<logicrandomise>question mark
Question Rune
Using font 87: Zsquare question mark
RGB On
<uirgbon>
Achromatopsia
<uiachromatopsia>
RGB off
<uirgboff>
RGB Red On
<uirgbron>
Protanopia
<uiprotanopia>
RGB Green On
<uirgbgon>
Deuteranopia
<uideuteranopia>
RGB Blue On
<uirgbbon>
Tritanopia
<uitritanopia>
Text Entry
<uitextentry>text: Ab, vertical bar carat cursor
Text Opacity
<uitextopacity>
Text Properties
<uitextproperties>
Text Animating
<uitextanimating>
Text Animation Finished
<uitextanimfinished>
Text Animation In Progress
<uitextanimprogress>
Style
<uistyle>text: S
Add Style
<uistyleadd>
Subtract Style
<uistylesubtract>
Style Tools
<uistyletools>letter s, spanner wrench
Text Distance
<uitextdistance>
Show Milliseconds
<uishowms>time measure, text: ms
Number
<uinumber>
Info
<uiinfo>letter, text: i
Info Circled
<uiinfocircled>
Imp Scale 1:1
<uiimponetoone>ratio, text: 1:1
IK
<uiik>inverse kinematics, text: IK
FK
<uifk>forward kinematics, text: FK
Inverse Kinematics To Forward Kinematics
<uiiktofk>
Forward Kinematics To Inverse Kinematics
<uifktoik>
Midline Ellipsis
<-midline-ellipsis>midline horizontal ellipsis

# Camera

Camera
<uicamera>film camera right
Outlined Camera
<uicameraoutline>hollow
Zoom Multiplier
<uizoommultiplier>film camera right
Camera Block Always
<uicamerablockalways>
Camera Block Dynamic
<uicamerablockdynamic>
Camera Block Never
<uicamerablocknever>
Unlock Camera
<uiunlockcamera>
Photo Camera
<uiphotocam>camera
Compact Camera
<camera>
Grade
<uigrade>polaroid photo
Field of View
<uifieldofview>camera, frustrum, scan, pill bottle
Camera Target
<uicamtarget>
Camera Tilt
<uicamtilt>
Camera Height
<uicamheight>
Camera Bookmark Add
<uicambookmarkadd>
Add Photo
<uiaddphoto>
Camera Distance
<uicamdistance>

# Screen

Screen
<uiscreen>tv screen monitor, rectangle
Non-VR
<uinonvr>
Screen Space Size
<uiscreenspacesize>
Text Displayer
<uitextdisplayer>
Wipe Amount
<uiwipeamount>text: +/-
Wipe Bokeh
<uiwipebokeh>dots distintegrate
Wipe Circular
<uiwipecircular>
Wipe Dissolve
<uiwipedissolve>checkerboard fine
Wipe Hole
<uiwipehole>
Wipe Linear
<uiwipelinear>half
Wiper
<uiwiper>
Vignette
<uivignette>hatch marks
Subtitle Displayer
<uisubtitledisplayer>
Stay On Screen
<uistayonscreen>
Screen Bottom
<uiscreenbottom>subtitle rectangle bottom
Screen Centre
<uiscreencentre>rectangle, horizontal align, centre center middle
Screen Effects
<uiscreenfx>
Screen Left
<uiscreenleft>
Screen Middle
<uiscreenmiddle>rectangle, vertical align, centre center middle
Screen Right
<uiscreenright>
Screen Top
<uiscreentop>
Scanlines
<uiscanlines>horizontal lines
Posterise
<uiposterise>
Pixellate
<uipixellate>checkerboard coarse
Picture-In-Picture
<uipip>rectangle
Maximise Picture-In-Picture
<uipipmaximise>
Minimise Picture-In-Picture
<uipipminimise>
Off-Screen Kill
<uioffscreenkill>
Number Displayer
<uinumberdisplayer>
Masks
<uimasks>teeth, spike
Custom Subs
<uicustomsubs>
Black Bars
<uiblackbars>cinematic, cut scene, teeth, warning
Camera Shaker
<uicamshaker>

# Rendering

Ruffle
<uiruffle>hatch marks, random, messy
Texture Fade Amount
<uitexturefadeamount>
Texture Scale
<uitexturescale>
Texture Strength
<uitexturestrength>
Text Box Opacity
<uitextboxopacity>rectangle
Projection
<uiprojection>shadow
Shadow Detail Scale
<uishadowdetailscale>
Border Opacity
<uiborderopacity>stripes, warning
Border Properties
<uiborderproperties>
Border Width
<uiborderwidth>gap

# Circles

Circle
<uicircle>circle, wonky
Circle Shape
<geocircle>
Sphere
<uisphere>face button
Face Button Background
<uifacebuttonbg>
Solid Circle 1
<solidcircle1>
Solid Circle 2
<solidcircle2>
Solid Circle 3
<solidcircle3>
Solid Circle 4
<solidcircle4>
Solid Circle 5
<solidcircle5>
Solid Circle 6
<solidcircle6>
Solid Circle 7
<solidcircle7>
Solid Circle 8
<solidcircle8>
Solid Circle 9
<solidcircle9>
Solid Circle 10
<solidcircle10>
Solid Circle 11
<solidcircle11>
Solid Circle 12
<solidcircle12>
Solid Circle 13
<solidcircle13>
Solid Circle 14
<solidcircle14>
Solid Circle 15
<solidcircle15>
Solid Circle 16
<solidcircle16>
Subtract Sphere
<uisubsphere>outline
Hollow Circle 1
<hollowcircle1>
Hollow Circle 2
<hollowcircle2>
Hollow Circle 3
<hollowcircle3>
Hollow Circle 4
<hollowcircle4>
Hollow Circle 5
<hollowcircle5>
Hollow Circle 6
<hollowcircle6>
Hollow Circle 7
<hollowcircle7>
Hollow Circle 8
<hollowcircle8>
Hollow Circle 9
<hollowcircle9>
Hollow Circle 10
<hollowcircle10>
Hollow Circle 11
<hollowcircle11>
Hollow Circle 12
<hollowcircle12>
Hollow Circle 13
<hollowcircle13>
Hollow Circle 14
<hollowcircle14>
Hollow Circle 15
<hollowcircle15>
Hollow Circle 16
<hollowcircle16>
Sticker
<sticker>peel, dog-eared
Sticker UI
<uisticker>
Sticker Depth
<uistickerzaxis>3d, Z axis
Connection
<uiconnection>wireless, wifi, communication, rss
Disconnection
<uidisconnection>broken
Maximum Emitted
<uimaxemitted>
Bubble
<-bubble>round circle bubble 3D
Imp Quest Minimum
<uiimpquestmin>
Wireless Receiver
<uiwirelessreceiver>
Visual Effects
<uivisualeffects>
Velocity X
<uivelocityx>
Velocity Y
<uivelocityy>
Velocity Z
<uivelocityz>
Update All
<uiupdateall>stack
Subtract
<uisubtract>
Stop Motion
<uistopmotion>animation frames, stack
Simplify
<uisimplify>pixelated, disintegrate, death star
Shadow
<uishadow>
Shadow Angle
<uishadowangle>
Shadow Opacity
<uishadowopacity>shadow hatch marks
Shadow Softness
<uishadowsoftness>shadow dotted
Sense Impacts
<uisenseimpacts>splat
Roll
<uiroll>
Overview
<uioverview>collection, honeycomb hive
Outer Radius
<uiouterradius>inner dotted
Opacity
<uiopacity>circle overlapping
Movement Sensor
<uimovementsensor>speed
Minus Circled
<uiminuscircled>
Length Jitter
<uilengthjitter>
Lens Flare
<uilensflare>grade, camera effect
Remove From Group
<uiremovefromgroup>stack
Leave Group
<uileavegroup>
Laser Scope Falloff
<uilaserscopefalloff>doppler
Inner Radius
<uiinnerradius>outer dotted
Impact Sensitivity
<uiimpactsensitivity>
Impact Sensor
<uiimpactsensor>bounce, bent arrow, ground floor shadow
Ignore Collision
<uiignorecollide>
Grain Drop
<uigraindrop>
Hollow Circle
<uihollowcircle>outline, inner tube, wheel
Granular Delay
<uigranulardelay>
Granular Synthesis
<uigranularsynthesis>disintegrate
Friction
<uifriction>
Feedback
<uifeedback>concentric circles, ripples
Emitter
<uiemitter>gadget, shoot, fire
Default Surface
<uidefaultsurface>echo, sunrise, ground, horizon
Delay
<uidelay>concentric circles, ripple, wonky
Delay A
<uidelaya>
Delay B
<uidelayb>
Delay C
<uidelayc>
Delay D
<uidelayd>
Delay Effects
<uidelayeffects>
Contrast
<uicontrast>grade, half, halves, white black
Collision Detect Both
<uicollidedetectboth>crossed out, disallowed
Chorus and Delay
<uichorusanddelay>concentric circles
Chromatic Abberation
<uichromaticabb>overlap
Bubbles
<uibubbles>outline
Bounce
<uibounce>ball, physics, trail
Add
<uiadd>
Add To Group
<uiaddtogroup>circle stack
Enter Group
<uientergroup>stack, in
Apply Finish
<uiapplyfinish>
Particles
<particleemitter>
Earth Symbol
<rotatorswheel>circle, cross
Circular Stone Left
Using font 87: nleft half-circle
Circular Stone Right
Using font 87: oright half-circle

# Shapes

Wonkiness
<uitextboxwonkiness>3D perspective
Taper
<uitextboxtaper>
Border
<-ui-border>setting, square
Pill
<-collision-pill>aura, rounded rectangle dotted outline, aura, collision pill geometry
Xray
<uixray>overlapping
Trigger Zone
<uitriggerzone>gadget, hatch marks stripey, rounded square
Tick
<uitick>tick
Tick Circled
<uitickcircled>
Tick Hollow
<uitickhollow>
Subtract Quadratic
<uisubquadratic>outline
Curve
<uiquadratic>3D curve shape, horn
Subtract Cone
<uisubcone>outline
Cone
<uicone>triangle pointing up, arc, pie
Ellipsoid
<uiellipsoid>flattened squashed sphere, egg
Subtract Ellipsoid
<uisubellipsoid>outline
Stroke Floppiness
<uistrokefloppiness>shaky, wobble
Stroke Physical
<uistrokephysical>
Stroke Start
<uistrokestart>
Stroke Density
<uistrokedensity>dashed
Stroke End
<uistrokeend>
Stroke Fade In
<uistrokefadein>hair, thin start
Stroke Fade Out
<uistrokefadeout>thin end
Stop
<uistop>square rounded
Square Shape
<geosquare>
Stamp Alt
<uistampalt>
Frame Animation
<animation>
Square Rune
Using font 87: Nsquare
Star
<uistar>rounded 5-pointed star
Star Shape
<geostar>
Pentagon Shape
<geopentagon>
Squashyness
<uisquashyness>stack motion
Soft Blend
<uisoftblend>blob goop
Smear
<uismear>squares stack
Skip Back
<uiskipback>previous, left
Skip Forward
<uiskipforward>next, right capped
Selector
<uiselector>stack
Reverse Play
<uirplay>pointing left
Rewind
<uirewind>
Reset Health
<uiresethealth>
Range
<uirange>angle, gap
Range Falloff
<uirangefalloff>
Range Met
<uirangemet>
Range Upright
<anglechange>corner angle measure
Queue
<uiqueue>stack, order
Power
<uipower>on
Play
<uiplay>play, triangle right
Play Both Directions
<uiplayboth>
Pause
<uipause>2 vertical bars
Paint Smear
<uipaintsmear>squiggle paint
Paint Finish
<uipaintfinish>
Non Uniform Scale
<uinonuniformscale>rectangle
New Stroke
<uinewstroke>
Move Stroke
<uimovestroke>
Looseness
<uilooseness>fluff ball, whirlpool, sun, black hole, tumbleweed
Kaleidoscope
<uikaleidoscope>flower
Hud
<uihud>heads up display, UI user interface, text: 123 Abc, gauge
Hexagon Shape
<geohexagon>filled
Hollow Hexagon
<uihollowhexagon>outline
Health
<uihealth>heart, love
Heart Shape
<geoheart>
Heart
<uiheart>wonky
Health Impact
<uihealthimpact>
Health Modifier
<uihealthmodifier>
Damage Multiplier
<uidamagemultiplier>
Broken Heart
<uibrokenheart>
Losing Health
<uilosinghealth>
No Health
<uinohealth>
Hearts
<uihearts>
Hard Blend
<uihardblend>
Gaining Health
<uigaininghealth>
Fast-Forward
<uifastforward>increase speed
Draw
<uidraw>
Dropdown
<uidropdown>triangle down
Reverse Dropdown
<uidropdownr>triangle up
Triangle Shape
<geotriangle>
Blank Warning Sign
<warningblank>
Trigonometry
<uitrigonometry>
Detect All
<uidetectall>pimple, inner outer, everywhere
Detect Here
<uidetecthere>inner
Detect Not Here
<uidetectnothere>outer
Delete
<uidelete>
Cutout
<uicutout>door
Creation Settings
<uicreationsettings>
Crop
<uicrop>
Cross
<uicross>x
Cross Circled
<uicrosscircled>
Cross (Hollow)
<uicrosshollow>
Current Health
<uicurrenthealth>half
Currently Affecting Health
<uicurrentlyaffectinghealth>shake, movement
Autofit
<uiautofit>rectangle
Animation Permanent
<uianimpermanent>linked
Diamond
<diamond>filled shape
Side Diamond
<sidediamond>
Diamond Shape
<geodiamond>
Add Set
<uiaddset>

# Multi

Smart Collection
<uismartcollection>
Select Objects
<uiselectobjects>grouped
Remove Selection
<uiremoveselection>
Deselect All
<uideselectall>
Collection
<uicollection>bubbles, grouped
Add Selection
<uiaddselection>bubbles, collection
Add To Collection
<uiaddtocollection>bubble
Points of Interest
<curiositypoints>bubbles, stars, curiosity, text: ?
Effects Visibility
<uieffectsvisibility>
Physics
<uiphysics>geometry, movable
Effect Tools
<uieffecttools>
Stroke Tools
<uistroketools>
Modes
<uimodes>
Convert To Paint
<uiconverttopaint>
Logic
<uilogic>
Helpers
<uihelpers>
Cameras and Lighting
<uicamandlight>
Coat Tools
<uicoattools>
Primary Controller
<uiprimarycontroller>
Dualshock and Camera
<uidualshocknottracking>vr
Left Motion Controller and Camera
<uileftmovenottracking>vr
Right Motion Controller and Camera
<uirightmovenottracking>vr
VR Compatible
<uivrcompatible>VR, TV

# Lines

Linear
<uicamlinear>straight line
Volume Jitter
<uivolumejitter>
Ascending Bars
<ascendingbars>signal, mobile cell phone carrier
Vertical Bar
<-domino-blank>vertical line
Wind
<uiwind>
Wind Flap Frequency
<uiwindflapfrequency>
Wind Strength
<uiwindstrength>
Timeline
<uitimeline>gadget
Sorting
<uisorting>stack smaller down
Shape Jitter
<uishapejitter>spikey
Reverb
<uireverb>right
Reverb A
<uireverba>
Reverb B
<uireverbb>
Reverb C
<uireverbc>
Reverb D
<uireverbd>
Reverb Delay
<uireverbdelay>
Reverb Effects
<uireverbeffects>
Reverb Preset
<uireverbpreset>
Playhead Position
<uiplayheadposition>horizontal scale
Rotate Clones In All Directions
<uipaintrotatealldir>star, 8 pointed asterisk
Rotate Clones Around A Cylinder
<uipaintrotatecylinder>3D
Rotate Clones Around A Hemisphere
<uipaintrotatehemisphere>half
Clone On Disc
<uipaintclonedisc>circle
Clone Jitter
<uipaintclonejitter>music audio volume EQ E.Q. equaliser visualiser
Clone Along Line
<uipaintcloneline>horizontal stack
Clone On Plane
<uipaintcloneplane>2 queues
Clone In A Sphere
<uipaintclonesphere>scattered
Laser Scope
<uilaserscope>beam, ray cast, lolipop
Impasto
<uiimpasto>bridge, comb over hair
Infinity Chopsticks Rune
Using font 87: Hinfinity chopsticks
Grid Surface
<uigridsurface>bristles, wall
Grid Centre
<uigridcenter>centre, sign post, stack, pole
Grid Edge
<uigridedge>wall
Comb
<uicomb>waves, hair, bristles
Align Bottom
<uialignbottom>
Align Left
<uialignleft>
Alignment
<uialignment>
Align Middle
<uialignmiddle>
Align Right
<uialignright>stack
Align Top
<uialigntop>

# Sparks

Effect Mode
<uieffectmode>3 stars
Spark
<-spark>broken
Add Effect
<uieffectsadd>
Subtract Effect
<uieffectssubtract>
Collidable
<uicollidable>collision, collide
Blast
<uiblast>explosion explode, ignite, flash
Bump
<uibump>physics, collide, collision
Burst
<uiburst>explosion, pop
Splat
<uisplat>fleck
Varying Looseness
<uivaryinglooseness>disintegrate
Splat Stretch
<uisplatstretch>

# Speech

Comment
<uicomment>speech bubble, balloon, chat, message
Comment with Text
<textbubble>
Multi-Language
<uimultilanguage>japanese character
Advanced Text Displayer
<uiadvtextdisplayer>dialogue, speech bubbles, linked
Comments
<uicomments>
Padding
<uitextboxpadding>
Text Box Properties
<uitextboxproperties>
Textbox Curviness
<uitextboxcurviness>
Tail Shape Bubbles
<uitailshapebubbles>thought bubble
Tail Shape Curved
<uitailshapecurved>speech bubble tail curve right
Tail Shape Curved 2
<uitailshapecurved2>curve left
Tail Shape Straight
<uitailshapestraight>
Tail Shape Zigzag
<uitailshapezigzag>spiky alert warning right
Tail Shape Zigzag 2
<uitailshapezigzag2>left

# Symbols

Voted Jam
<uichallengevoted>
Map Pin
<-checkpoint-pin>round pointed down, hole, pin
Bookmark
<uibookmark>award, banner
Bookmark Add
<uibookmarkadd>
Bookmark Remove
<uibookmarkremove>
Verified
<uiverified>award badge medal rosette, flower
Rosette
<uirosette>award
Target
<uitarget>target reticle
Tag Gadget
<uitaggadget>
Square Target
<sensorhover>
Select All
<uiselectall>stack, pyramid, 3 triangle
Select Any
<uiselectany>
Score Modifier
<uiscoremodifier>
Score Points
<uiscorepoints>text: 100
Record
<uirecord>text: REC
Question Circled
<uiquestioncircled>
Question Flash
<uiquestionflash>
Plus Circled
<uipluscircled>
No Entry
<uinoentry>crossed circle, banned, denied
Split Circle Rune
Using font 87: Ccircle
Split Circle Flipped Rune
Using font 87: Oupside-down circle
New
<uinew>
More
<uimore>ellipsis, dot dot dot
Grief Report
<uimoderate>wonky spiky circle
Lightning Flash
<uilightningflash>
Target Found
<uifoundtarget>
Flash
<uiflash>spiky circle
Damage
<uidamage>broken heart
Jam Podium
<uichallengepodium>award, wreath, podium
Cup Trophy
<uiawardwinner>
Jam Progress One
<uichallengeprogressone>step 1
Jam Progress Two
<uichallengeprogresstwo>step 2
Jam Progress Three
<uichallengeprogressthree>step 3
Submit Jam
<uichallengesubmit>
Checkpoint
<uicheckpoint>
Pinned
<uipinned>
VR Rating 1
<uivrratingone>
VR Rating 2
<uivrratingtwo>
VR Rating 3
<uivrratingthree>
Alert
<uialert>warning sign, text: !
Warning Sign
<warning>
Alert Flash
<uialertflash>text: !
Radiation Symbol
<symbolradiation>
Radiation Warning Sign
<warningradiation>
Biohazard Symbol
<symbolbiohazard>
Biohazard Warning Sign
<warningbiohazard>
Square Spiral Rune
Using font 87: Ssquare spiral
Triangular Spiral Rune
Using font 87: Vtriangle spiral
Crossbones Rune
Using font 87: Pskull & crossbones, person